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Anleitung DreamGEAR, modell 101 Wireless

Hersteller: DreamGEAR
Dateigröße: 392.9 kb
Dateiname: 5a576117-befc-445f-9d4d-64e006f68b17.pdf
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Anleitung Zusammenfassung


Western Avenue Torrance, CA 90501 SET-UP INSTRUCTIONS 1. The 101 Wireless Controller requires 3 “AA” batteries. Remove the battery lid using a Phillup’s screwdriver and place the batteries inside. Replace the battery lid. The 101 Wireless Receiver pack requires 4 “AA” batteries. Remove the battery lid using a Phillup’s screwdriver and place the batteries inside. Replace the battery lid. 2. Plug the Audio cable (white end) into your video displays audio input (white input) and plug the Video cable (yellow cable) into your video display’s video input (yellow input). 3. Power on the 101 Wireless Controller by switching the power switch on the Controller & Receiver pack to the “ON” position. 4. Confirm your video display is set to the proper video input (for example if you plug the 101 Wireless into your video displays input 1, switch your video display to input 1. 5. From the game’s menu, highlight the game you would like to play and press the start button. FOR BEST PERFORMANCE: The 101 Wireless Controller uses infrared wireless technology. Infrared technology works using line of sight which means if an object is blocking the space between the controller and the receiver, the controller will not function properly. The receiver should be placed directly on top of your video display or in a place that will be directly in front of you when you are playing. Always keep a clear path between the controller and receiver for interference free gameplay. 93. ESCAPEWAY Start Game: Press the start button to begin game play. Game Objective: The object of Escapeway is to move your character through the level while avoiding the obstacles. You can press the B button to jump. Button Functions: • Use D-pad or joystick to control character • Press the A or yellow button to jump 94. GOAL KEEPER: Start Game: Press the start button to begin game play. Game Objective: The object of Goal Keeper is to stop the opposing team from scoring a goal. Move your character in front of the incoming soccer ball to stop it. You can press the A button to jump. Button Functions: • Use D-pad or joystick to control character • Press the A button to jump 95. ADDITION: Start Game: Press the start button to begin game play. Game Objective: The object of Addition is to arrange the numbers and create a correct math equation. Button Functions: • Use D-pad or joystick to control cursor • Press the A button to make selection 96. DRINGLE: Start Game: Press the start button to begin game play. Game Objective: The object of Dringle is to move the blocks and match them to a similar block by pushing the block near a block with the same character on it. Button Functions: • Use D-pad or joystick to control character 97. DIFFERENCE: Start Game: Press the start button to begin game play. Game Objective: The object of Difference is to select what is different in the pictures. Move the cursor over the area that is different and press A. Button Functions: • Use D-pad or joystick to control cursor • Press the A or yellow button to make selection 98. LABYRINTH: Start Game: Press the start button to begin game play. Note: You can only select a one-player game. Game Objective: The object of Labyrinth is to navigate through the board and follow the command prompts. Button Functions: • Use D-pad or joystick to control character • Press the A button to select YES, press the B button to select NO 99. VIGILANT Start Game: Press the start button to begin game play. Note: You can only select a one-player game. Game Objective: The object of Vigilant is to navigate the level and destroy the enemies while avoiding enemy fire. Button Functions: • Use D-pad or joystick to control character • Press the A or yellow button to fire weapon 100. TELEPORT Start Game: Press the start button to begin game play. Game Objective: The object of Teleport is to navigate your character though the maze while collecting hearts. Use the tunnels to Teleport to different areas of the maze. Button Functions: • Use D-pad or joystick to control character 101. CUB ADVENTURE: Start Game: Press the start button to begin game play. Game Objective: The object of Cub Adventure is to navigate through the maze while collecting as many hearts as possible. Avoid being eaten by enemy animals. Button Functions: • Use D-pad or joystick to control character PAGE 15 PAGE 2 84. WONDER BALL: Start Game: Press the start button to begin game play. Game Objective: The object of Wonder Ball is to direct the marbles to the corresponding colored hole. Button Functions: • Use D-pad or joystick to control ball movement 85. ARENA: Start Game: Press the start button to begin game play. Note: You can only select a one-player game. Game Objective: The object of Arena is to collide with the advancing army while avoiding the incoming fire. Button Functions: • Use D-pad or joystick to control character 86. JUMPING KID: Start Game: Press the start button to begin game play. Note: You can only select a one-...


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