Hersteller: Rio Grande Games
Dateigröße: 998.67 kb
Dateiname: Game_75_gameRules.pdf
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Anleitung Zusammenfassung
In the beginning, the position was similar to a duke, but later came to grow into the status of a king. Even later, as the head of the republic of Venice, the position of Doge was even more important. The elected advisors from the six districts, the three advisors from the Quarantia, and the Doge came together to form the Council of Ten. The last Doge of Venice, Ludovico Manin, lost his office when Napoleon invaded Northern Italy. It is not surprising that the powerful families of Venice worked hard to have one of theirs in this important position. Although the position could not be inherited, these families worked equally hard to keep it in the family once they got it. In order to limit the importance of individual families and reduce power of the office of Doge, a group of advisors and councilors developed a complicated system for electing the Doge. For this game, this system is simplified. The Author: Leo Colovini was born in Venice in 1964, where he still lives today. He has worked for many years with master game designer Alex Randolph. With Alex, he developed Inkognito in 1989, which won the award for “beautiful game” from the “Spiel des Jahres" jury. Today, Leo Colovini is in a partnership with Alex Randolph and Dario De Toffoli in the game company,“Venice Connection". Graphics: Franz and Imelda Vohwinkel English translation: Jay Tummelson © 2000 Simba Toys Rio Grande Games PO Box 45715 Rio Rancho, NM 87174 USA All Rights Reserved. Made in Germany for 3 to 4 players aged 12 and up Official title for the Doge: his excellency, by divine right, Doge of Venice, count of Dalmatia and Croatia, the highest venerable prince 32 Overview Venice, also called Serenissima, the most venerable, flourished in the late middle ages as a merchant center. The old established families competed for political power and influence in this city state. As the heads of these families, the players use their power and influence to build the most magnificent buildings and palaces along the Grand Canal. Those that move swiftly and cleverly may attain the highest office in Venice: the office of the Doge! Contents 60 houses (15 in each of 4 colors) 32 palaces (8 in each of 4 colors) 9 advisors 28 ballot markers (ballot boxes) (7 each in 4 colors, with the values 0, 1, 1, 2, 2, 3, 3) 24 control rings (6 each in 4 colors) 28 player cards (7 each in 4 colors) 14 voting order cards (2 sets of 7 cards) 1 game board 1 rule booklet 1 rule summary/overview Preparation • Place the board in the middle of the table. • Each of the advisor figures has a symbol on its top. Place the advisors on the spaces on the right side of the board with symbols matching those on the tops of the advisors. • Each player chooses a color and takes the houses, palaces, ballot markers, and control rings in this color. He places them before him on the table in his supply area. Players place their ballot markers in their supply area face down so that other players cannot see their values. A player may always look at his own ballot markers. • Separate the 28 player cards by the color on their backs. Each player takes his set of 7 player cards and places them face down in his supply area. When playing with three players, place the components of the fourth color back in the box. • Separate the two sets of voting order cards by their backs and shuffle each face down. Place the brown backed cards face up on the 7 brown spaces along the bottom of the board. Place the blue backed cards face down on the 7 blue spaces along the bottom of the board. 2 The order in which palaces are built only influences the number of houses needed to build them. The order has no influence on the end of the game as the game ends at the end of a game year, not during it. End of a game year The game year ends when an election has been held in each of the 7 areas. The 7 voting order cards for the current game year will have been set aside and there is a set of 7 new voting order cards face up along the bottom of the board. These show the voting order for the next game year. Shuffle the 7 voting order cards that were used in the game year just ended and place them face down on the 7 empty spaces along the bottom of the board. These will be turned over one by one in the next game year as the areas conduct their elections. Game end and victory The game ends when at least one player has: -at least 1 palace in each district or -a total of 7 palaces in 5 districts or -a total of 8 palaces in 4 districts. The current game year is finished. The winner is the player who has fulfilled one of the above three conditions. If, at the end of the game, two or more players have fulfilled one of the winning conditions, the player among them who has built the most palaces is the winner. If there is still a tie for the winner, the player among those tied with the most houses on the board is the winner. Notes for the game The game material is limited. When a player has no more houses or palaces in...